计算机应用 ›› 2014, Vol. 34 ›› Issue (7): 2028-2032.DOI: 10.11772/j.issn.1001-9081.2014.07.2028

• 虚拟现实与数字媒体 • 上一篇    下一篇

视频移动终端实时定点与缩放

赖春雷,薛荷,周益民   

  1. 电子科技大学 计算机科学与工程学院, 成都 611731
  • 收稿日期:2014-01-16 修回日期:2014-03-08 出版日期:2014-07-01 发布日期:2014-08-01
  • 通讯作者: 周益民
  • 作者简介:赖春雷(1992-),男,广东信宜人,主要研究方向:视频图像处理;薛荷(1992-),女,黑龙江大庆人,主要研究方向:数字图像处理;周益民(1980-),男,四川邛崃人,副教授,博士,主要研究方向:数字图像处理。
  • 基金资助:

    国家自然科学基金资助项目;四川省科技厅科技支撑计划项目

Real-time image positioning and scaling for mobile video terminals

LAI Chunlei,XUE He,ZHOU Yimin   

  1. School of Computer Science and Engineering, University of Electronic Science and Technology of China, Chengdu Sichuan 611731, China
  • Received:2014-01-16 Revised:2014-03-08 Online:2014-07-01 Published:2014-08-01
  • Contact: ZHOU Yimin

摘要:

针对在移动终端自由缩放查看视频细节的需求,提出移动终端的视频图像定点与缩放系统,包含手势识别与越界纠正技术,详细给出了系统框架和系统流程。手势识别给出了单指拖动和双指缩放的检测与坐标转换计算方法,而后对变换参数的取值进行越界纠正和边界限定。系统架构包含视频解码、画面绘制、同步交互,在系统流程及其实现中分别由三个线程并行承载以提高效率。测试结果分析表明,该系统在保留传统视频播放方式上加入了定点与缩放,在播放效率相比传统视频播放方式的损失平均仅占14%的同时,交互响应时间控制在6ms内,最大限度消除了交互引起的画面闪烁和跳帧。系统在资源有限的移动终端上实现了视频播放的实时定点与缩放,有广阔的应用前景,应用价值高。

Abstract:

An image positioning and scaling architecture for mobile video terminals was proposed for freely zooming and viewing video in detail. Then a gesture recognition processing approach was adopted in the architecture. Single-finger dragging and double-finger zooming detection were proposed for the gesture recognition. In addition, an approach to coordinates conversion calculation was proposed with boundary binding of coordinate transformation parameters using crossing boundary detection. Novel video display system was presented which consists of the video decoding, the image rendering and the interaction with synchronization. Finally these parts were concurrently implemented by three threads. The simulation results show that the proposed system obtains real-time image positioning and scaling while the traditional way of video playback is reserved. Interaction response time is controlled within 6ms to eliminate the screen flicker and skipping caused by interaction. Real-time image positioning and scaling of video playback for resources-limited mobile terminals will lead to a wide range of potential applications.

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