Abstract:Concerning the collision and access failure which are very likely to occur when the intensity of the users’ access increases, a random access packetbased strategy was proposed. The users were divided into several groups according to the strategy; certain subframes formed a superframe to enable different users to send Uplink Synchronization Code (SYNCUL) to the corresponding subframe of superframe when the users needed random access information, and based on it, priority was set for the users from different groups. Compared with the general strategy, packetbased strategy has greatly improved the success rate of the users’ access, and grouping based on priority was adopted to ensure a higher success rate for advanced users. The theoretical analysis and simulation results show that the proposed packetbased strategy can significantly improve the system Quality of Service (QoS) and could be an effective measurement for decreasing the probability of collision in random access.