计算机应用 ›› 2014, Vol. 34 ›› Issue (11): 3264-3267.DOI: 10.11772/j.issn.1001-9081.2014.11.3264

• 人工智能 • 上一篇    下一篇

融合先后手优势的竞技水平估计算法

吴霖,陈磊,袁梅宇,江虹   

  1. 昆明理工大学 信息工程与自动化学院, 昆明 650500
  • 收稿日期:2014-05-14 修回日期:2014-07-03 出版日期:2014-11-01 发布日期:2014-12-01
  • 通讯作者: 吴霖
  • 作者简介:吴霖(1976-),男,云南昆明人,讲师,博士,主要研究方向:计算机围棋、机器学习;陈磊(1987-),男,安徽安庆人,硕士研究生,主要研究方向:计算机围棋、机器学习;袁梅宇(1967-),男,云南昆明人,副教授,博士,主要研究方向:基于Java EE的分布式计算;江虹(1965-),男,云南昆明人,讲师,主要研究方向:嵌入式系统。
  • 基金资助:

    江苏高校优势学科建设工程项目;云南省应用基础研究计划项目

Improved player skill estimation algorithm by modeling first-move advantage

WU Lin,CHEN Lei,YUAN Meiyu,JIANG Hong   

  1. Faculty of Information Engineering and Automation, Kunming University of Science and Technology, Kunming Yunan 650500, China
  • Received:2014-05-14 Revised:2014-07-03 Online:2014-11-01 Published:2014-12-01
  • Contact: WU Lin
  • Supported by:

    ;the Applied Basic Research Programs of Yunnan Province

摘要:

针对传统的基于概率图模型的竞技水平估计算法忽略了先后手(主客场)优势从而影响估计精度的问题,提出一种融合先后手优势的竞技水平估计算法。该算法在竞技水平估计算法的图模型上,引入先后手节点,将先后手优势与选手真实竞技水平融合;然后利用比赛结果,采用贝叶斯学习的方法同时估计选手的真实竞技水平和先后手优势;最终根据估计结果对比赛进行预测。在两个真实比赛数据上的对比实验〖BP(〗原文“试验”〖BP)〗表明,相对于没有融合先后手优势的估计算法,该方法能够明显提高竞技水平估计的精度。

Abstract:

For the traditional player skill estimation algorithms based on probabilistic graphical model neglect the first-move advantage (or home play advantage) which affects estimation accuracy, a new method to model the first-move advantage was proposed. Based on the graphical model, the nodes of first-move advantage were introduced and added into player's skills. Then, according to the game results, true skills and first-move advantage of palyers were caculated by Bayesian learning method. Finally, predictions for the upcoming matches were made using those estimated results. Two real world datasets were used to compare the proposed method with the traditional model that neglect the first-move advantage. The result shows that the proposed method can improve average estimation accuracy noticeably.

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