Abstract:NURBS is useful in surface creation due to its uniformity in representation and flexibility in shape control. There are not standards and formal methods to develop OpenGL in C# up to now. An approach of modeling NURBS surfaces in C# was proposed. P/Invoke and OpenGL were used to construct NURBS surfaces from data clouds. An example is also presented and good result is attained.
陈艳;周满元; 徐玉刚. 在C#中结合OpenGL的NURBS曲面建模的实现[J]. 计算机应用, 2006, 26(6): 1443-1445.
;;. Construction of NURBS surface in C# with OpenGL. Journal of Computer Applications, 2006, 26(6): 1443-1445.