基于二叉树和GPU的无缝地形场景渲染方法
曹巍 段光耀
Seamlessly terrain rendering method based on binary tree and GPU
CAO Wei DUAN Guang-yao
计算机应用 . 2012, (09): 2548 -2552 .  DOI: 10.3724/SP.J.1087.2012.02548