[1] CHANG J, WANG W, KIM M. Efficient collision detection using a dual OBB-sphere bounding volume hierarchy [J]. Computer-Aided Design, 2010, 42(1): 50-57. [2] JIMÉNEZ P, THOMAS F, TORRAS C. 3D collision detection: a survey [J]. Computers & Graphics, 2001, 25(2): 269-285. [3] ZHANG L. The research and realization of collision detection in virtual reality [J]. Journal of Communication and Computer, 2011, 8: 693-696. [4] STVVEL S A, MAGNENAT-THALMANN N, THALMANN D, et al. Hierarchical structures for collision checking between virtual characters [J]. Journal of Visualization and Computer Animation, 2014, 25(3/4): 333-342. [5] SEILER C, PENNEC X, REYES M. Geometry-aware multiscale image registration via OBBTree-based polyaffine log-demons [C]// MICCAI'11: Proceedings of the 14th International Conference on Medical Image Computing and Computer-Assisted Intervention. Berlin: Springer, 2011: 631-638. [6] KLOSOWSKI J T, HELD M, MITCHELL J S B, et al. Efficient collision detection using bounding volume hierarchies of k-DOPs [J]. IEEE Transactions on Visualization and Computer Graphics, 1998, 4(1): 21-36. [7] XAVIER P G. A generic algorithm for constructing hierarchical representations of geometric objects [C]// Proceedings of the 1996 IEEE International Conference on Robotics and Automation. Piscataway: IEEE, 1996: 3644-3651. [8] GREß A, GUTHE M, KLEIN R. GPU-based collision detection for deformable parameterized surfaces [J]. Computer Graphics Forum, 2006, 25: 497-506. [9] ZHAO Y, GUO Q, WANG Y, et al. Interactive augmented reality method based on collision detection [J]. Journal of Wuhan University of Technology, 2010, 32(20): 160-163.(赵元杰,郭禾,王祎,等.增强现实技术中基于碰撞检测的交互性方法[J].武汉理工大学学报,2010,32(20):160-163.) [10] DU P. Research on some key technologies for continuous collision detection between deformable models [D]. Hangzhou: Zhejiang University, 2013.(杜鹏.柔性物体连续碰撞检测若干关键技术研究[D].杭州:浙江大学,2013.) [11] LU R, LIU H. A self-collision detection algorithm based on BVH of complete binary tree [J]. Computer Applications and Software, 2012, 29(12): 282-294.(陆睿,刘卉.基于完全二叉树BVH的自碰撞检测算法[J].计算机应用与软件,2012,29(12):282-294.) [12] ZHU H. The teaching and research of balanced binary tree in data structure [J]. Journal of Chifeng College: Natural Science Edition, 2012, 28(3): 19-21.(朱洪浩.数据结构中平衡二叉树的教学探讨与研究[J].赤峰学院学报:自然科学版,2012,28(3):19-21.) [13] LI H, ZHOU D, WU Y. Collision detection algorithm based on mixed bounding box [J]. Journal of Computer Applications, 2010, 30(12): 3304-3307.(李红波,周东谕,吴渝.基于混合包围盒的碰撞检测算法[J].计算机应用,2010,30(12):3304-3307.) [14] JIANG J, FANG Z, XU J, et al. Improved collision detection on dual Sphere-OBB bounding volume hierarchy and its application [J]. Computer Engineering and Applications, 2011, 47(17): 172-174.(蒋健勋,方志刚,徐洁,等.基于Sphere-OBB的改进碰撞检测算法及其应用[J].计算机工程与应用,2011,47(17):172-174.) [15] TANG M, LIN J, TONG R. Graphics hardware accelerated continuous collision detection between deformable objects [J]. Chinese Journal of Computers, 2010, 33(10): 2023-2027.(唐敏,林江,童若锋.图形硬件加速的柔性物体连续碰撞检测[J].计算机学报,2010,33(10):2023-2027.) |