Journal of Computer Applications ›› 2019, Vol. 39 ›› Issue (9): 2689-2694.DOI: 10.11772/j.issn.1001-9081.2019030545

• Virtual reality and multimedia computing • Previous Articles     Next Articles

Design and implementation of Chinese architecture history teaching system based on mixed reality technology

YAO Luji, ZHANG Li   

  1. School of Digital Media, Jiangnan University, Wuxi Jiangsu 214122, China
  • Received:2019-04-03 Revised:2019-05-08 Online:2019-09-10 Published:2019-05-21
  • Supported by:

    This work is partially supported by the Ministry of Education Humanities and Social Sciences Research Program (Z2018117009907).

基于混合现实技术的中国建筑史教学系统设计与实现

姚陆吉, 章立   

  1. 江南大学 数字媒体学院, 江苏 无锡 214122
  • 通讯作者: 章立
  • 作者简介:姚陆吉(1994-),女,浙江嘉兴人,硕士研究生,主要研究方向:混合现实、人机交互;章立(1971-),男,江苏无锡人,副教授,硕士,主要研究方向:虚拟现实、人机交互。
  • 基金资助:

    教育部人文社科研究项目(Z2018117009907)。

Abstract:

The teaching of Chinese architecture history has building structures too complex, is limited to 2D planar teaching and is not easy for students to master and apply, therefore an implementation method of Chinese architecture history teaching system based on mixed reality technology was proposed. The wooden structure system of Baoguo Temple in Ningbo was taken as an example, and the mixed reality device Microsoft HoloLens was used as the teaching platform. Firstly, 3ds Max was applied to the 3D simulation modeling of the wooden structure system of Baoguo Temple based on the collected data, and a building model library was built. Then, the 3D human-computer interface of the virtual teaching system was constructed in unity3D, the key technologies were used including environment understanding and human-computer interaction based on C# scripts, and a Chinese architectural history teaching system using HoloLens was implemented with core functions of building structure recognition and cultural cognition. The results show that the system has good 3D visual effects and natural effective human-computer interaction, which can improve the efficiency of knowledge transfer and the initiative of students.

Key words: mixed reality, interactive feature, three-dimensional space interface, teaching system

摘要:

针对传统中国建筑史教学建筑结构繁杂、局限于二维平面化教学、不易于学生理解等问题,提出构建一种基于混合现实技术的中国建筑史教学系统的实现方法。选取宁波保国寺大殿木构体系作为研究案例,采用混合现实设备微软HoloLens作为案例的教学平台。首先,基于收集的数据,在3ds Max中对保国寺大殿木构体系进行三维仿真建模,建立建筑模型库;然后,在unity3D中构建虚拟教学系统的三维空间操作界面,利用C#脚本,实现环境理解和多种人机交互等关键技术,构建以建筑结构识别和文化认知为核心功能的HoloLens教学系统。结果表明,该系统具备良好三维可视化的视觉效果和自然高效的人机交互方式,能有效提高知识的传递效率和学生的学习主动性。

关键词: 混合现实, 交互特征, 三维空间界面, 教学系统

CLC Number: