计算机应用

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蒙皮骨骼动画的碰撞检测研究

熊涛 付鹤岗   

  1. 重庆大学计算机学院
  • 收稿日期:2007-09-26 修回日期:1900-01-01 发布日期:2008-03-01 出版日期:2008-03-01
  • 通讯作者: 熊涛

Research of collision detection in skinned mesh

<a href="http://www.joca.cn/EN/article/advancedSearchResult.do?searchSQL=((([Author]) AND 1[Journal]) AND year[Order])" target="_blank"></a> <a href="http://www.joca.cn/EN/article/advancedSearchResult.do?searchSQL=((([Author]) AND 1[Journal]) AND year[Order])" target="_blank"></a>   

  • Received:2007-09-26 Revised:1900-01-01 Online:2008-03-01 Published:2008-03-01

摘要: 提出了一种利用蒙皮骨骼的特点改进的碰撞检测算法,该算法使用层次包围体为基础,改进了OBB树的生成和更新。实验证明,该算法提高了碰撞检测的效率,能满足复杂3D人物的碰撞检测需求。

关键词: 蒙皮骨骼, 碰撞检测, OBB树

Abstract: A collision detection using the trait of skinned mesh was proposed, which was based on the hierarchical bounding volume and ameliorated the building and refitting of OBB tree. The experiment demonstrates that the algorithm enhances the efficiency and could fit the demand for the collision detection of complex 3D characters.

Key words: skinned mesh, collision detection, OBB tree