基于多体动力学理论的赛车游戏引擎的设计与实现
淮永建,王梅峰,左正兴,黄心渊
Real-time vehicle game engine base-on multi-body dynamic
HUAI Yong-jian,WANG Mei-feng, ZUO Zheng-xing, HUANG Xin-yuan
计算机应用 . 2005, (02): 414 -416 .  DOI: 10.3724/SP.J.1087.2005.0414