Journal of Computer Applications ›› 2010, Vol. 30 ›› Issue (8): 2098-2100.
• Graphics and image processing • Previous Articles Next Articles
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薛峰1,成诚2,江巨浪1
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Abstract: Wang Tiles are constructed from four texture samples, and get ready for matching other Tiles. Because they are precomputed, Wang Tiles is a real-time way to generate textures. However, matching problems occur within Tiles and at the corners of adjacent Tiles. Therefore, a new technique of improving Wang Tile was proposed which generated Tile set and synthesized a large texture by replacing the center of edge-matching texture samples with a new sample, and using the Image Quilting pathfinding algorithm to find the instead path. The experimental results indicate that the rendered texture successfully overcomes these problems and enhances texture diversity to some extent.
Key words: texture synthesis, Image Quilting algorithm, diversity
摘要: Wang Tiles由4个纹理块构建而成,并为Tiles拼接做准备。因为Wang Tiles是事先制作的,所以它是一种实时纹理合成方法。然而,在Tiles内部和相邻Tiles拐角处存在着匹配问题,因此,提出了一种改进Wang Tile的新方法,该方法使用一个新的样图来替换边界匹配样图的中心,并采用Image Quilting算法查找替换路径,从而生成Tile集合,继而合成大块纹理。实验结果表明,所绘制的纹理不仅成功克服了匹配问题,而且在某种程度上增强了纹理多样性。
关键词: 纹理合成, Image Quilting算法, 多样性
薛峰 成诚 江巨浪. 基于Wang Tile的改进纹理合成算法[J]. 计算机应用, 2010, 30(8): 2098-2100.
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https://www.joca.cn/EN/Y2010/V30/I8/2098